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Re: [pygame] Tiling a Rotated Bitmap



Kamilche wrote:
My first attempt was to tile the bitmap across a larger picture, rotate the larger picture, and then cut a tile out of the middle, but that didn't work - the resulting picture wasn't tilable.

That will only work if you rotate the bitmap 45 degrees. (Or some multiple of 45 degrees ;)

It's really awkward to work with other angles, because they don't match up well in a tiled system.

Aaron