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Re: [pygame] Tiling a Rotated Bitmap
Kamilche wrote:
My first attempt was to tile the bitmap
across a larger picture, rotate the larger picture, and then cut a tile
out of the middle, but that didn't work - the resulting picture wasn't
tilable.
That will only work if you rotate the bitmap 45 degrees. (Or some
multiple of 45 degrees ;)
It's really awkward to work with other angles, because they don't match
up well in a tiled system.
Aaron