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Re: [pygame] BufferProxy (was Flood Filling Images)



On, Wed Apr 16, 2008, Marcus von Appen wrote:

> On, Wed Apr 16, 2008, Greg Ewing wrote:
> 
> > René Dudfield wrote:
> > 
> >> BufferProxy is not only usable from C - but from python too.
> > 
> > That's good to hear -- it sounded from what others were
> > saying that it was a C-only thing.
> > 
> >> Also getting a buffer proxy helps with surface locking semantics.
> >> When you get a BufferProxy the surface is locked (which you need to do
> >> when you are modifying Surface->pixels - when the BufferProxy is
> >> destroyed, the surface lock is released.
> > 
> > That's a good reason. Although the new buffer protocol
> > has locking facilities built in, so it wouldn't strictly
> > be needed then.
> 
[rubbish after reading the above wrong]

Does the buffer locking mechanism exist in Python 2.4 already or are you
referring to PEP 3118 (http://www.python.org/dev/peps/pep-3118/)? 

Regards
Marcus

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