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Re: [pygame] Pygame Mixer Crackle noise not an SDL_Mixer problem



hi,

did your rewritten scripts use video?  Or just sound?

Do you have a url for your scripts somewhere?


cheers,



On Fri, Apr 18, 2008 at 4:03 PM, etrek <etrek@xxxxxxx> wrote:
>
>
> Hello Pygame developers:  Please read entire message before assuming you've
> heard this before:)
>
> I am a new user of Pygame.  I have the book "Beginning Game Dev with Python
> and Pygame". So far I am very impressed with Pygame;  It has excellent
> graphics response and input capabilities.  The sound Mixer library has
> problems though.
>
> When I tried the examples in Chapter 10 "Making Things Go Boom",  I noticed
> a "Crackling" noise when playing sound effects (short wav files) and music
> (long Ogg files).
>
> I have searched the archives at Seul.org  and searched on Google for fixes
> to this problem.  The solutions suggested basically amount to changing
> arguments passed into:  pygame.mixer.pre_init(...)
> I tried many different settings:
> pygame.mixer.pre_init(44100, -16, 2, 4096)
> pygame.mixer.pre_init(22050, -16, 2, 4096)
> pygame.mixer.pre_init(22050, 16, 2, 1024 * some_number)
> Too many to keep listing.
> I also tried leaving the settings at default, which actually produces the
> least amount to crackling.
>
> I played the music/sound files with Windows Media Player to rule out my
> system or bad files.  There was no crackling there.
>
> On some of the Google searches, I saw that people were pointing to the
> problem being in the actual SDL_Mixer.
>
>
> So I downloaded SDL/SDL_Mixer extension and re-wrote the example scripts in
> SDL/C++, using the same music/sound files.
> To my surprise, there was NO Crackling noise.
>
>
> So,  the problem is NOT my system, it's not the arguments I'm passing into
> pygame.mixer, and it's not SDL_Mixer.
> The problem has to be somewhere in the Pygame Sound/Music libraries.
>
> I even tried swapping out the SDL_Mixer libs that came with Pygame for the
> ones that came with SDL_Mixer, and still got the crackling in Pygame.
>
> It would be nice if this could be fixed.  Because the crackling is
> essentially making the library unuseable.  Which would be a shame, because
> Pygame is a terrific library/tool.
>
> Thanks,
> Ethan D.
> Systems Programmer, SR.
> Planetary Lab, Univ Arizona
>
> My System:
> Windows Vista 32bit home premium
> IP35-Pro mobo, integrated sound, latest drivers
> 4 Gig RAM
> Intel Quad core
>