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Re: [pygame] pygame in wxNotebook



ocempgui is probably what you really want, although if you really to 
want pygame and wxpython to run together you can look at the source 
code from motherhamster here 
http://motherhamster.org/source/motherhamster/ particularly editor.py 
and editorconnection.py

By using asynchronous sockets you can get pygame and wxpython to work 
together in a reasonably reliable and cross-platorm way-- but be warned 
it is complicated.

Anyway, ocempgui is probably much more like what you are really looking 
for.

---
James Paige

On Thu, Apr 24, 2008 at 11:25:57AM +1000, Astan Chee wrote:
>    Hmm, Im stuck then. I need my game to have texboxes, comboboxes, labels
>    and various other text-input widgets. Can pygame do this easily as I do it
>    in wx? Im not sure how to use gtk or tk or even qt to integrate it with
>    pygame the way I want it to, but Im rather hesitant since Im not familiar
>    with it.
>    Any suggestions?
>    Thanks again
> 
>    Rene Dudfield wrote:
> 
>  hi,
> 
>  using two gui toolkits together often won't work.
>  http://pygame.org/wiki/gui
> 
>  Using wxpython with pygame is unsupported - since no one can seem to
>  get it working nicely.
> 
> 
>  cheers,
> 
> 
> 
>  On Thu, Apr 24, 2008 at 10:55 AM, Astan Chee <stanc@xxxxxxxxx> wrote:
>   
> 
>  Hi,
>   Im trying to put a pygame window as one of a tabs of a wxNotebook. I've
>  attached my code but somehow the pygame window doesnt seem to attach itself.
>  What am I doing wrong? or cant I do this/pygame doesnt allow it?
>   Im using wxpython 2.6.3.3 and pygame 1.7.1 on windows.
>   Thanks for any help
>   Astan
> 
>   --
>   "Formulations of number theory: Complete, Consistent, Non-trivial. Choose
>  two."
> 
> 
> 
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