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Re: [pygame] pygame for portable python



On, Sat Apr 11, 2009, Rene Dudfield wrote:

> Yeah cool.
> 
> I think it will give me a good push to finish off more tests as we change
> towards py3k.
> 
> The sprite module is missing tests for a lot of the older sprite
> functionality.  So that's the major one of the .py files I think.  Our build
> scripts, and tests are the other major .py files.
> 
> If we start back porting some of the pgreloaded py3k stuff, then I think we
> can have a pygame 1.9 prerelease for py3k within 4 weeks time(in time for
> the course).  Remember, it only took Marcus a few days to port pgreloaded.

It has a less messy internal API, though :-).

Regards
Marcus

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