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Re: [pygame] Game engine?



I've got to release a bunch of games so if I do work with PyBTS I'll
be putting a lot into it.

However, I can grab PyBTS, but MyRTS gives an apparent server error:

abort: premature EOF reading chunk (got 801992 bytes, expected 5841998)

Mark

On Sat, Apr 17, 2010 at 5:18 AM, Thadeus Burgess <thadeusb@xxxxxxxxxxxx> wrote:
> All of the code is in the repositories (hg.thadeusb.com/Games)
>
> PyBTS (pygame behind the scenes) is the game engine
> MyRTS is a set of two proof of concepts that utilize PyBTS.
>
> I do plan on continuing work when I find time to.
>
> --
> Thadeus
>
>
>
>
>
> On Fri, Apr 16, 2010 at 4:13 PM, Mark Reed <markreed99@xxxxxxxxx> wrote:
>> d eventually I should get to more complicated games which
>> would make more use of PyBTS so at that time I'd be able to wo
>