[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] preview of new pygame website... HiFi part



On Mon, Apr 7, 2014 at 5:53 AM, Sam Bull <sam.hacking@xxxxxxxx> wrote:
> On lun, 2014-04-07 at 18:07 +1200, Greg Ewing wrote:
>> Al Sweigart wrote:
>> > Oh, also, we should keep the Pygame logo. It's familiar branding, and it
>> > doesn't look bad at all.
>
> Actually, I think that's another bug. If you zoom in (Ctrl +
> scrollwheel), at some point the logo appears. So, that's something that
> needs to be fixed, so it displays at all times. Perhaps using a vector
> graphic for the logo, so it scales nicely?

It doesn't appear for me even trying all kinds of zooming.
I am using Chromium Version 33.0.1750.152 Debian jessie/sid

If I change this `<div id="the-logo"></div>` for this `<img
id="the-logo" src="/images/logo.png" />` in the dev console then it
works :)

I like the content of the columns, but not a fan of the horizontal
scrolling. If you plan to keep this design though, I'd like it if the
columns were a bit wider.
My screen fits 4.5 columns. I think 3 columns + a bit more white space
between them would look better.

I also think it should tell you what Pygame is, maybe add a short
description under the logo, something along the lines of: "PyGame
allows you to make games with Python."

Also, to add playfulness, maybe use the Comic Neue font for headers?
http://comicneue.com/

--
Carlos