On, Thu Aug 23, 2007, Lenard Lindstrom wrote: [...] > As for slicing, that is just a generalized form of Surface.subsurface (with > the parent locked for consistency with surfarray). But I appreciate that > time constraints prohibit adding something like strides to a subsurface. It is a bit more than a plain subsurface as soon as mapping is working as supposed. You cannot create a subsurface using e.g. every second row (or column) of a Surface, you will be able to do that with the PixelArray however. Regards Marcus
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