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Re: [pygame] Mugen and Pygame



it looks interesting - btw it's all c++ -
http://openmortal.sourceforge.net/doxygen/files.html

if someone are 'fluent' in both languages (c++ and python) be welcome
on the recoding process, and sharing with us! :-)

thanks letting me know about! :-)

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On Sat, Aug 2, 2008 at 6:14 AM, techtonik <techtonik@xxxxxxxxx> wrote:
> It definitely would make sense, but I do not know about any projects
> started. There is at least one interesting fightning game that I've
> always dreamt to make a remake of despite the fact that the game is a
> crude remake itself. This piece of art is called Mortal Zhombat or
> OpenMortal.
>
> http://openmortal.sourceforge.net/
>
> Existing project is very nice, but I find GPL license too restrictive
> in some aspects.
>
> On Thu, Jul 31, 2008 at 10:08 PM, Paulo Silva <nitrofurano@xxxxxxxxx> wrote:
>> would it make any sense recoding Mugen engine into Python (Pygame)
>> language, helping people would be more familiar to Python (specially
>> compairing it with Java) - or maybe someone indeed started this task
>> of recoding?
>>
>> http://mugen-net.sourceforge.net/
>
> --
> --anatoly t.
>