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Re: [pygame] What is fun? WAS The Giant - 'cool project I'm working on now' - thread.



> Different sorts of games really have a different metric for what is
> fun.  It really depends on what kind of response you are going for.
> Game design is a medium for communication - if whatever feeling it was
> you try to convey through a game gets across, then I would say it was
> a success.  Hopefully, that message is fun and rewarding for people to
> experience, but that's not the only criteria either.

That's about it really.  Fun is different things to different people,
so we don't necessarily need variety only IN games, but OF games,
which is why we do.  There will always be some people who love a game,
others who hate it and others still who are in-between.

Regards,
Wayne