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Re: [pygame] Re: Mac Installers (was: 100% CPU FAQ)



hi,

cool, I've changed the wording on the download page.


here's some things we could do to improve pygame on OSX:
- remove the dependency on pyobjc by rewriting those parts in C/objc.
- make a binary installation of pyobjc 2.0 available for python.org python.
- make a pygame binary for the system python on 10.5.
- make it work for older versions of OSX.  (by removing dependency on pyobjc).

Mainly I think removing the use of pyobjc, and making a binary for the
10.5 system python would be nice for

Also perhaps changing the way SDL is packaged.  So it uses the SDL
dlls inside the python directory.  So that people could just download
a .zip that they put where ever they want... (like in their games
directory).




On Mon, Aug 11, 2008 at 5:22 PM, Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:
> A poster had asserted earlier on the list that OS X installation binaries
> for pygame are lacking - I believe that the poster was misled by an
> inaccurate comment on the downloads page (http://pygame.org/download.shtml):
>
> "pyobjc is needed for OSX 10.3 and 10.4, not 10.5"
>
> I think the rationale for the comment on the download page was that the
> system python (2.5) on Mac OS X has PyObjC 2.0 preinstalled - however as the
> pygame installers target the user-installed framework builds of python,
> there is no PyObjC available for pygame to use, if the user has not
> installed one.
>
> So in fact, pyobjc is required for all os x revisions for pygame, and I
> believe the pyObjC installer on the pygame download page will suffice for
> all 3 revisions as well.
>
> So if the web page could be clarified, that would be great - but mostly I
> wanted it to be clear what the expectation of the current Mac OS X support
> for pygame is, so if people have a different experience or require something
> different than what is provided, they can report it.
>
>
>
> On Thu, Jul 31, 2008 at 4:09 PM, Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx>
> wrote:
>>
>> I'm curious, In what way is Pygame currently sorely lacking in OS X
>> installation binaries?
>>
>> What would you like to be different about the binaries here:
>> http://pygame.org/download.shtml
>>
>> The reason I ask is cause for me they all work perfectly fine, and if
>> there was a problem I'd like to help fix it.
>>
>>
>> On Thu, Jul 31, 2008 at 3:42 PM, Python Nutter <pythonnutter@xxxxxxxxx>
>> wrote:
>>>
>>> solution. Pygame just has been sorely lacking in the OS X installation
>>> binaries department and I don't want to send users through installing
>>> a DVD worth of developer tools and compiling their own Pygame and
>>> dependencies just so they can play my game.
>>>
>>
>
>