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Re: Re: [pygame] PyGameDB coming along well



Its all getting changed over to Hypernucleus now.

I prefer my XML format, it gives me alot of power and flexibility to
add game-focused features. I also want the files hosted on
Hypernucleus's server and packaged in a uniform way.
Anyone can run their own Hypernucleus repository, it is in fact more
similar to the way apt, yum etc work.on Linux.
If you don't like it, its tough :P
I'm not recoding it.

On Thu, Aug 21, 2008 at 12:59 AM, Richard Jones
<richardjones@xxxxxxxxxxxxxxxx> wrote:
> Richie Ward <richies@xxxxxxxxx> wrote:
>> I like Hypernucleus, all agreed?
>
> Sounds good, but there could be spelling issues (at a minimum "hypernuculus" etc)
>
>
>> In other news, python-server project will be started.
>
> We've gotten a little distracted by the naming effort, so I've lost track of a couple of things. Firstly, there's already a GUI for launching games, correct? What is the scope of this server?
>
> I would advise against duplicating the effort of pypi.python.org for project registration and file serving. There could be a simple addition of new "framework" or keyword tag to projects compatible with the installer program. For example, here's all the "Django" framework packages:
>
> http://pypi.python.org/pypi?:action=browse&c=523
>
> A simple, existing XML-RPC query against PyPI could then give you a list of the downloadable games and frameworks. If necessary a "local" list of packages could be maintained by simply monitoring the pypi RSS feed.
>
>
>> But I also have some choices...
>> cherrypy or pylons?
>> cheetah or some other templating engine?
>
> I'd suggest Django using Pinax to speed things along http://pinax.hotcluboffrance.com/
>
> It's pretty nice because it gives you cool things like openid login, account management, profiles, social networking, mail queue management, polls, threaded comments, photo management...
>
> I wonder whether this proposed site could actually be the generic Python Gaming website I've been looking for for so long?
>
>
>
>     Richard
>



-- 
Thanks, Richie Ward