On, Sat Aug 08, 2009, Vicent Marti wrote: > Hey Evan, > > unfortunately that documentation is outdated since I rewrote most of > the Pygame2 build system. To disable building SDL_gfx, you need to > manually set an environment variable named "WITH_SDL_GFX" to 0 in your > shell. If you are unsure about how to do this, just open the file Which is performed by -D, but unfortunately not supported (?) by GNU Make. I should have rechecked that. However, for you the following should work: make WITH_SDL_GFX=false > Looking at it, it isn't as user friendly as one would expect, so I'll > probably fix that up tomorrow morning, and update the docs while I'm > at it. :) It is fine as is, I would say? Just the doc needs a minor change Regards Marcus
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