On Tue, Aug 18, 2009 at 8:49 AM, René Dudfield
<renesd@xxxxxxxxx> wrote:
> Running at the same time? No. Unless there is a way to have multiple
> separate SDL screens. Even then, it will be an issue as there is a global
> struct used to record info in the sound module. Otherwise, everything else
> can be instantiated per movie.
>
> -Tyler
>
I guess that struct can be moved into a Movie instance? Then getting
the movie to write onto a separate surface each, rather than using the
Overlay calls directly might work.