On Tue, Aug 18, 2009 at 4:22 PM, Tyler Laing<trinioler@xxxxxxxxx> wrote:
> Running at the same time? No. Unless there is a way to have multipleI guess that struct can be moved into a Movie instance? Then getting
> separate SDL screens. Even then, it will be an issue as there is a global
> struct used to record info in the sound module. Otherwise, everything else
> can be instantiated per movie.
>
> -Tyler
>
the movie to write onto a separate surface each, rather than using the
Overlay calls directly might work.