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Re: [pygame] display.set_mode opens oversized window.



mspaintmaestro@xxxxxxxxx wrote:
I'm not an expert, but I think the idea is that you're not supposed to worry about having to scale your game up for people with super high resolution displays, which is why it does this. i.e. picking something that looks comfortable on your display will look equally comfortable on someone else's display whether it's 96 DPI or 192 DPI.

That would be all right, but only if it's applied consistently
to everything. E.g. a 100x100 pixel image blitted onto a display
set to 108 dpi should come out as 150x150. I don't know whether
pygame works that way or not -- I've never seen it do any kind
of automatic dpi scaling.

--
Greg