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[pygame] Re: sprint this weekend



Hellos,

as announced on the website and twitter... I'm going to do another sprint this weekend. To coincide with the Berlin creative coding code jam.


Last sprint I,
I got a mac setup at home which will be dedicated to mac builds/tests. I'm going to keep that mac on the previous version of OS X and keep my main development mac on the latest version of OS X. Once this is setup we will have at least iOS, OS X, Windows, and Ubuntu being tested. I could also set up a build bot for android on the mac build machine as well. Or maybe android can be done on travisci?

Also I started writing a proposal to a couple of people from the PSF who have been in contact about supporting pygame. I will share a draft publicly when it's further along before I start discussing it with them.


This weekend I will concentrate on,


best,



On Thu, Jul 16, 2015 at 1:49 PM, Renà Dudfield <renesd@xxxxxxxxx> wrote:
https://www.facebook.com/events/1426411697688474/

On Thu, Jul 16, 2015 at 11:31 AM, Renà Dudfield <renesd@xxxxxxxxx> wrote:
Hellos,

I'm going to the co.up co-working space in Berlin this weekend to work on pygame stuff. There's a creative coding jam (http://www.meetup.com/opentechschool-berlin/events/222708141/) there, and also an Open Tech School sessions running with beginner python programmers ( http://www.meetup.com/opentechschool-berlin/events/223058002/ ). There's often pygame people at these things, so maybe some people will be interested in helping.


My main goals for the sprint:

If anyone else wants to join in, it'd be good to know what things you're going to be working on :)


Also, for those not in Berlin... I'll pay some attention to the pygame irc.


best,