Hello Thomas, Thanks for clarifying this point out. As I said, these are only my “two cents” and I’m a nobody in this project. My only concern was that, in my humble opinion, projects that are too open-ended struggle to deliver anything interesting. But I may be wrong!
I completely agree with that.
I wish I could. I’m good at pushing people forward and I’m always the one who want to motivate friends to build a coding project. But I’m not sure I’ll be able to commit myself to such a task. I’m currently doing an internship and I’ll start a PhD right after that. Just a random idea: Have you ever considered to copy the Ludum Dare concept? Once a year, there could be a “Pygame Blitz” challenge, for people to develop a video game in 48 hours. It would be shorter than Pyweek. Maybe it can be a good idea? What do you think? Marc-Alexandre On 8/24/18 9:16 AM, Thomas Kluyver
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