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Re: [pygame] pygame demographics



ShredWheat wrote:


 > so far, mail of got from people is positive. people aren't having
 > trouble getting pygame installed correctly. (either that, or many
 > are just giving up without pursuing)

Well, i'm about to burst this bubble, now that I finally have
time to mention my problems ;) I'm getting quite a long traceback
as soon as my 'gcc' command starts. I'll paste:

building 'base' extension
gcc -g -O2 -Wall -Wstrict-prototypes -fpic -D_REENTRANT
-I/usr/include/SDL -I/hda6/home/punck/progs/Py2.0/include/python2.0 -c
src/base.c -o build/temp.linux-i586-2.0/src/base.o

Traceback (most recent call last):
File "setup.py", line 89, in ?
data_files = [[data_path, data_files]]
File "/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/core.py",
line 138, in setup
dist.run_commands()
File "/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/dist.py",
line 829, in run_commands
self.run_command(cmd)
File "/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/dist.py",
line 849, in run_command
cmd_obj.run()
File
"/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/command/install.py",
line 479, in run
self.run_command('build')
File "/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/cmd.py",
line 328, in run_command
self.distribution.run_command(command)
File "/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/dist.py",
line 849, in run_command
cmd_obj.run()
File
"/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/command/build.py",
line 106, in run
self.run_command(cmd_name)
File "/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/cmd.py",
line 328, in run_command
self.distribution.run_command(command)
File "/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/dist.py",
line 849, in run_command
cmd_obj.run()
File
"/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/command/build_ext.py",
line 225, in run
self.build_extensions()
File
"/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/command/build_ext.py",
line 423, in build_extensions
extra_postargs=extra_args)
File
"/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/unixccompiler.py",
line 148, in compile
self.spawn(self.compiler_so + cc_args +
File
"/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/ccompiler.py",
line 825, in spawn
spawn (cmd, verbose=self.verbose, dry_run=self.dry_run)
File "/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/spawn.py",
line 38, in spawn
_spawn_posix(cmd, search_path, verbose, dry_run)
File "/hda6/home/punck/progs/Py2.0//lib/python2.0/distutils/spawn.py",
line 108, in _spawn_posix
exec_fn(cmd[0], cmd)
File "/usr/lib/python1.5/os.py", line 183, in execvp
_execvpe(file, args)
File "/usr/lib/python1.5/os.py", line 211, in _execvpe
try: execv(tempfile.mktemp(), ())
ValueError: empty argument list
error: command 'gcc' failed with exit status 1

Now I don't understand why 'gcc' would be failing, because i've tried
the command manually and it builds base.o, albeit with a few warnings.

My last successful build/install of pygame was a CVS version from a week
or two ago, 0.3 didn't work either (for different reasons, but those are
moot now)

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