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Re: [pygame] examples not running



>> Yes, settting that helped, but now I'm getting an error about the sound 
>> when I run the aliens demo
>> 
>> pygame.error: mixer system not initialized
> 
> 
> this is mainly a problem with aliens. it is trying to use the
> mixer module even if it doesn't initialize properly. i've just 
> changed this in CVS to check if mixer is working before trying to
> use it.
> 
> still, that doesn't solved the problem that mixer is not initializing.
> if you haven't updraded to directx7 i'm interested to see what the
> actualy mixer error is. at this point aliens will run fine if there
> is a problem you just won't get any sound.

This mixer not initing was a problem with DX5.  In fact,
all the problems I was having went away when I upgraded to
DX7, all except the creeping death syndrome.  The aliens
demo would not work without sound, the mixer not
initializing was a fatal error causing the program to cease
execution.  I think it's safe to say that DX7 is required
somewhere in the pygame docs.

> 
> as for the 'eventual machine lockups'. i have not been able to
> see this happen. i ran the system monitor and resource meter, but
> could not notice any type of leakage after many runs. those of you
> that have seen this, could you post your machine specs?
> (amount of ram, os, directx version, videocard, phase of moon, etc)
> 
> 
> i feel a little better now that i'm starting to find some info
> on these problems. the 'leaking/chunking' problem has me a bit
> concerned though. it seems NT machines dont have a problem, and
> my Win98 setup is smooth too. hmm, something must be causing trouble.
> must dig deeper...
> 

Anything you want me to look at while the machine is
locking up?  It doesn't seem to happen that often
anymore, but I'm not running as many demos as often in
the same console window.  Again, I can't see memory
going down the tubes, and it happened even with a simple
CD drive program.

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