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[pygame] Network
- To: pygame-users@seul.org
- Subject: [pygame] Network
- From: Leonardo Santagada <retype@terra.com.br>
- Date: Mon, 10 Dec 2001 22:21:54 -0200
- Delivered-To: pygame-users-outgoing@seul.org
- Delivered-To: pygame-users@seul.org
- Delivery-Date: Mon, 10 Dec 2001 19:20:52 -0500
- References: <3BF318D0.9080306@visionart.com>
- Reply-To: pygame-users@seul.org
- Sender: owner-pygame-users@seul.org
- User-Agent: Mozilla/5.0 (Windows; U; Win 9x 4.90; en-US; rv:0.9.6) Gecko/20011120
I'm going to make it simple, how to do a networked game using python and
pygame? Does I have to use sockets? Isn't there any easier(like pygame
is to SDL) way to do it?
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