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Re: [pygame] Getting Pygame Dependencies Installed in Panther (Mac)



On Dec 8, 2003, at 7:18 PM, Jeff Mallett wrote:

As recommended, I upgraded to OS10.3 and to the latest MacPython/Pygame stuff. Eventually I did get it working (I think) with the Python included in the OS, albeit not with the latest version of Numeric.

For those that are interested, below I've included a log of the various errors, problems, and confusions I encountered along the way. For adoption of python/pygame on the Mac, making it so that newbies can easily get the development environment initially installed is probably the most important thing, more important than more features. In my case, I already been using Pygame for several months in Windows.
It would've been a lot easier if you had just used google and searched for WriteableBin (or clicked the "Show hidden packages" button, and looked at the description for WriteableBin). You just needed to change the permissions on a folder and all of the PackageManager stuff would've worked (incl. Numeric 23.1).

-bob

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