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Re: [pygame] Pygame2Exe problems



Oooh, I'll try that when I get home.  Thankee.


On Tue, 7 Dec 2004 13:01:37 -0700, Tom Flanagan <theknio@gmail.com> wrote:
> Hi, the --console and --force arguments are depreciated in newer
> py2exe versions.
> 
> they are now part of the setup() call.scroll down a bit on
> http://starship.python.net/crew/theller/py2exe/ and it describes the
> new usage.
> 
> should look something like this:
> 
> # setup.py
> from distutils.core import setup
> import py2exe
> 
> setup(console=["myscript.py"])
> 
> #
> python setup.py py2exe
> 
> -Knio
> 
> 
> 
> On Tue, 7 Dec 2004 09:33:10 -0800, Zak Arntson <zak.arntson@gmail.com> wrote:
> > I'm using Python 2.3.4, Pygame 1.6 and py2exe 0.5.4
> >
> > When I run the pygame2exe.py script I get an error message telling me
> > that --force is not a valid argument. So I remove that, and it turns
> > out --console isn't valid. Anyone have the same issues? It seems like
> > I'm not running things properly.
> >
> > I've set my variables to the following:
> > script = "glob.py"              #name of starting .PY
> > icon_file = ""                  #ICO file for the .EXE (not working well)
> > optimize = 2                    #0, 1, or 2; like -O and -OO
> > dos_console = 0                 #set to 0 for no dos shell when run
> > extra_data = ['readme.txt'] #extra files/dirs copied to game
> > extra_modules = ['pygame.locals']   #extra python modules not auto found
> >
> > Thanks. I have some game programming demos that I'm hoping to show,
> > and I don't want to have to install Python and Pygame onto somebody's
> > machine.
> >
> > --
> > Zak Arntson
> > http://www.harlekin-maus.com - Games - Lots of 'em
> >
> 


-- 
Andrew Ulysses Baker
"failrate"