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Re: [pygame] pyopengl and pygame



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On Thu, 23 Dec 2004 10:19 am, Jasper Phillips wrote:
> I started out using Pyui for a prototype, but decided after a while that
> it's lack of support and usage was a serious liability.  It's not that pyui
> is bad per se, but it's alpha code in many ways, there is nobody to go to
> for help, and it doesn't have the sort of higher level gui designer tools
> you'll find for more established toolkits.

If pyui isn't being maintained, you can request the sf.net people turn the 
project over to you (and any other contributors) since you seem keen to make 
it work.


    Richard
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