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[pygame] Help configuring Pygame on OS X Leopard



Hello there,

I am a Python / Pygame newbie...

Installed Pygame by installing the following files located at:

http://pythonmac.org/packages/py25-fat/index.html

Am running Python 2.5 on OS X Leopard...

Copied the following code from Pygame online tutorial:

#!/usr/local/bin/python

import pygame
from pygame.locals import *

def main():
	# Initialize screen
	pygame.init()
	screen = pygame.display.set_mode((400,100))
	pygame.display.set_caption('Basic Pygame program')
	
	# Fill background
	background = pygame.Surface(screen.get_size())
	background = background.convert()
	background.fill((250, 250, 250))
	
	# Display some text
	font = pygame.font.Font(None, 36)
	text = font.render("Hello Unnsse!", 1, (10, 10, 10))
	textpos = text.get_rect()
	textpos.centerx = background.get_rect().centerx
	
	# Blit everything to the screen
	screen.blit(background, (0, 0))
	pygame.display.flip()
	
	# Event loop
	while 1:
			for event in pygame.event.get():
				if event.type == QUIT:
					return
			screen.blit(background, (0, 0))
			pygame.display.flip()
			
if __name__ == '__main__': main()

When I ran this program, I receive the following error message:

Traceback (most recent call last):
File "/Users/untz/DevResources/Python/pygame_helloworld/hello.py", line 3, in <module>
    import pygame
ImportError: No module named pygame

What am I possibly doing wrong?

Happy programming,

Unnsse