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Re: [pygame] Mac OS X 10.5, Leopard Support



On Dec 15, 2007 3:51 PM, Nathan <nathan.stocks@xxxxxxxxx> wrote:
> Sorry, that was supposed to say "Not in the case of PyObjC 1.4..."
> Try installing it with macports.  You'll get to experience the
> problems yourself.
>
thanks for clearing up how to repro the problem you experienced
(install through macports)

hmmm...  it sounds like it doesn't _build_ on leopard, as opposed to
not run on leopard (maybe because leopard includes different devel
libraries than tiger?). The problem may even be more with the macports
config than anything about PyObjC 1.4 itself...?

As I said before, a prebuilt PyObjC 1.4 worked perfectly fine for me
on Leopard, and I expect it would for anyone using the matching python
install (in this case a framework build of 2.4)