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Re: [pygame] The future of Numeric
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- Subject: Re: [pygame] The future of Numeric
- From: "René Dudfield" <renesd@xxxxxxxxx>
- Date: Wed, 17 Dec 2008 10:03:54 +1100
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agreed.
Numpy is definitely the way forward... that's cool about the docs and
book being free now :) Well I think for many uses PixelArray can be
used instead of Numpy too.
There's still a bunch of old software that uses Numeric though, and I
think people have ported it to python2.6 already on various linux
distributions... so maybe that code can be reused.
Definitely not a priority though.
... that reminds me about a sndarray bug we found when making a game for pyweek.
On Wed, Dec 17, 2008 at 7:54 AM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
> Hi eveyone,
>
> I see the last main roadblock to adopting NumPy, lack of free documentation,
> is no longer an issue. There is plenty of documentation to be found here:
> http://docs.scipy.org/doc/ , including Travis Oliphant's book. So what to do
> with Numeric. I suggest we freeze any further support for Numeric. Leave
> what we have in place in Pygame, but not update it. Any new unit tests or
> examples will use NumPy exclusively. And Numeric support will be dropped
> altogether for Python 3.0. It's unlikely Numeric will be available for
> Python 2.6 on Windows, though someone is welcome to try.
>
> If no more effort is given to Numeric then further work can be concentrated
> on NumPy. I would suggest optimizing surfarray and sndarray as needed, maybe
> even adding C code in places. For the most part though we continue using the
> Python code written by Marcus von Appen. So what do you think?
>
> Lenard
>
> --
> Lenard Lindstrom
> <len-l@xxxxxxxxx>
>
>