[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] pygame.sprite.RenderUpdates() without arguments
On Tue, Dec 16, 2008 at 11:38:34PM +0100, Gonzalo Castro wrote:
> Hi everybody!
>
> What does pygame.sprite.RenderUpdates() with no arguments?
pygame.sprite.RenderUpdates() is a kind of group.
> class Game:
>
> def __init__(self, screen):
>
> self.screen = screen
>
> self.all = pygame.sprite.RenderUpdates()
This creates a RenderUpdates group named .all
> Player.containers = self.all
> Computer.containers = self.all
> Ball.containers = self.all
This makes three aliases for .all
Somewhere else in the code, sprites will be added to these containers.
---
James Paige