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Re: [pygame] Re: p4a development activity?



SDL 1.3 brings multitouch support, I know that webOS and Android are
both using modified versions of 1.3 which rely on this :D I am also
hoping it has improved OSX support.

On Fri, Dec 2, 2011 at 10:20 AM, Sean Wolfe <ether.joe@xxxxxxxxx> wrote:
> Interesting Tom thanks for the reply and I understand much better now.
>
> Do we get anything exciting with SDL1.3 ? Should I be really excited?
>
> Hell I'm going to poke around the sdl site a bit now and see...
>
>
>
> On Thu, Dec 1, 2011 at 3:51 PM, Tom Rothamel <tom@xxxxxxxxxxx> wrote:
>> Pgs4a development is limited by several factors.
>>
>> The biggest is that PGS4A is using an unofficial port of SDL to Android.
>> There's a version of SDL 1.3 for Android, but SDL 1.3 hasn't been released
>> yet. I also don't know if Pygame runs on SDL 1.3 - I don't think it does. I
>> don't want to get into a situation where I'm spending a lot of time
>> modifying SDL, only to have to do it again when the new version comes out.
>>
>> Right now, my plan is for the next release of pgs4a to sync up with the next
>> release of Ren'Py. The focus will be on making it easier to set up a
>> development environment to create packages - that will be an outgrowth of
>> Ren'Py's new launcher tool.
>
>
>
> --
> A musician must make music, an artist must paint, a poet must write,
> if he is to be ultimately at peace with himself.
> - Abraham Maslow
>



-- 
Ryan Hope, M.S.
CogWorks Lab
Department of Cognitive Science
Rensselaer Polytechnic Institute