On 2/3/06, David Mikesell <dave_mikesell@xxxxxxxxxxx> wrote:
My recent problem with a user using a monitor/card that doesn't support 800x600x85 has me wondering which resolution(s) my game should support. All of my graphics are pre-rendered so I can't support any arbitrary resolution. What is a good target resolution for a fullscreen game?
800x600 is very common, so I wonder what kind of setup your user has. The only resolution even more widely supported is 640x480. Of course for modern boxes, supporting 1280x1024 is good, because I believe that's the most common native resolution in today's TFTs.