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Re: [pygame] Which resolutions should a game support?
Hello,
What version of pygame are you using? Is this happenig on windows?
SDL changed behaviour for selecting the refresh rate at 1.2.7.
'1.2.7: Try to use higher refresh rate by default in DirectX driver
(thanks Dmitry!)'
So if you are using pygame 1.6.x it will be a different behaviour to
pygame 1.7.x
On 2/4/06, David Mikesell <dave_mikesell@xxxxxxxxxxx> wrote:
> My recent problem with a user using a monitor/card that doesn't support
> 800x600x85 has me wondering which resolution(s) my game should support.
> All of my graphics are pre-rendered so I can't support any arbitrary
> resolution. What is a good target resolution for a fullscreen game?
>