[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] Which resolutions should a game support?



Hello,


What version of pygame are you using?  Is this happenig on windows?

SDL changed behaviour for selecting the refresh rate at 1.2.7.
'1.2.7: Try to use higher refresh rate by default in DirectX driver
(thanks Dmitry!)'

So if you are using pygame 1.6.x it will be a different behaviour to
pygame 1.7.x





On 2/4/06, David Mikesell <dave_mikesell@xxxxxxxxxxx> wrote:
> My recent problem with a user using a monitor/card that doesn't support
> 800x600x85 has me wondering which resolution(s) my game should support.
> All of my graphics are pre-rendered so I can't support any arbitrary
> resolution.   What is a good target resolution for a fullscreen game?
>