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Re: [pygame] Re: Introduction and a game announcement (PySpaceWar 0.9.1)
>
> So here it is, 5 days later: the "month of procrastination" release of
> PySpaceWar (also known as 0.9.2):
>
> * Possibly fix the MacOS X "invisible fix" problem I saw (use 2 x
> aaline instead of aalines).
Tested in Mac OS X, using the latest svn and I was not able to see my
own ship. I could see other shipss, but they were such a dark shade of
blue that it was rarely possible to pick them out from the dark
background.
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Bob the Hamster