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Re: [pygame] Pygame vs. PyOpenGL



On Saturday 25 February 2006 11:23, Brian Fisher wrote:
> In the same way that pyOpenGL wraps OpenGL, pygame wraps SDL, Simple
> direct media layer which is intended to be a crossplatform layer that
> provides some facility for all the major elements of game programming,
> i.e. audio and keyboard/mouse/joystick input, media file loading, etc.
> etc.

[snip]

Brian, this would be great material for the pygame wiki. Would you mind adding 
it, or would you mind someone else adding it?


    Richard