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Re: making windows compilation easier Re: [pygame] When is pygame 1.8 coming out?



Brian Fisher wrote:
On Jan 26, 2008 9:22 PM, Lenard Lindstrom <len-l@xxxxxxxxx <mailto:len-l@xxxxxxxxx>> wrote:

    build_deps.py is included in with the Pygame source at SVN. But if
    there
    is the interest I will consider releasing a prebuilt dependencies zip
    file. Then only MinGW is needed.

I would *love* to have a prebuilt dependencies zip that includes the latest SDL versions and other dependencies all linked to msvcr71.dll... could you post one somewhere?

The reasons why is cause 1. it's non trivial to go find all the appropriate sources to use the build_deps.py and 2. I'm set up to build pygame with the toolkit compiler but not with MingGW

----
... even though I don't want to use it, build_deps.py sounds awesome - in addition to all the wonderful time savings I'm sure it brings in building the deps it also implicitly standardizes all the dll vs. lib and linking options for all the various loader libs. Really awesome job, Lenard
I have uploaded the dependencies to:

http://www3.telus.net/len_l/prebuilt-msvcr71.zip

md5sum:
d5d56089942621c591162a092767b319 *prebuilt-msvcr71.zip

This is a pre-release version as I am still tinkering with the build process. But it is close to the final version. The libraries are the versions that appear in future releases of Pygame 1.8. Just put prebuilt in the Pygame directory and setup.py should recognize it. If there are any problems with the .lib import libraries then recreate them from the .def files with LIB.EXE. Oh, and thanks for the complement regarding build_deps.py. I am just finishing up some changes that make it even simpler to use and also work with the GCC Version 4 compilers, though I will stay with 3.4.5 for this release.

--
Lenard Lindstrom
<len-l@xxxxxxxxx>