On Jan 24, 2008 7:22 PM, Brian Fisher <
brian@xxxxxxxxxxxxxxxxxxx> wrote:
> It doesn't seem to want to install on the leopard 2.5.1 python - I get
> the error:
> "You cannot install pygame 1.8.0rc3 on this volume. pygame requires
> System Python 2.5 to install."
>
> I expect there is probably a way to make the installer accept either
> 2.5.1 python, I think the pyglet people may have had to deal with that
> (having the installer accept both the leopard python and a user
> installed 2.5.1) before?
>
> Another approach would be building the pygame installer with the OS
> python on Leopard - I haven't tried that yet.
>
> ---
>
> also, I decided to try installing 2.5.1 from
python.org, and it
> installs fine into that one, however a simple test raises an exception
> "ImportError: PyObjC 1.2 or later is required to use pygame on Mac OS
> X" on import pygame. Others have said on the list that PyObjC 1.2
> won't work on Leopard, but I think PyObjC 2.0 can be built/installed
> from source here:
http://svn.red-bean.com/pyobjc/trunk. So it seems
> manageable to run on a user installed 2.5.1 on leopard, but would need
> more work to be streamlined.
>
> So what would other Leopard users want from a pygame install? I think
> I'd personally like to use the Leopard python for simplicity in that
> it's a fixed target, but I imagine some people would perfer not to
> mess with OS components?
>
>
>
> On Jan 23, 2008 10:24 PM, René Dudfield <
renesd@xxxxxxxxx> wrote:
> >
> > Can you please try this (UNTESTED!!!) file?
> >
> >
http://rene.f0o.com/~rene/stuff/pygame-1.8.0rc3-py2.5-macosx10.4.mpkg.zip
> >
> >
> >
> >
> > On Jan 24, 2008 4:57 PM, Brian Fisher <
brian@xxxxxxxxxxxxxxxxxxx> wrote:
> >
> >
> > > When running the installer I get this:
> > > "You cannot install pygame 1.8.0rc3 on this volume. pygame requires
> > > /Applications/Autodesk/maya2008/Maya.app/Contents/Frameworks Python
> > > 2.5 to install."
> > >
> > > The maya part of things is rather unexpected. Also is this supposed to
> > > work on the leopard system python? How did you install the python you
> > > built the installer with?
> > >
> > >
> > >
> > >
> > > On Jan 23, 2008 7:52 PM, René Dudfield <
renesd@xxxxxxxxx> wrote:
> > > >
> > > > I forgot to install bdist_mpkg before running setup.py bdist_mpkg
> > > >
> > > > Install this:
> > > >
http://pypi.python.org/pypi/bdist_mpkg/
> > > >
> > > > Then run python setup.py bdist_mpkg
> > > >
> > > > Here is the resulting (UNTESTED!!!) file:
> > > >
> >
http://rene.f0o.com/~rene/stuff/pygame-1.8.0rc3-py2.5-macosx10.4.mpkg.zip
> > > >
> > > >
> > > > cheers,
> > > >
> > > >
> > > >
> > > >
> > > >
> > > > On Jan 24, 2008 1:09 PM, Noah Kantrowitz <
kantrn@xxxxxxx> wrote:
> > > > >
> > > > >
> > > > >
> > > > > René Dudfield wrote:
> > > > > > hello,
> > > > > >
> > > > > > does anyone know how to make a mac osx installer for pygame?
> > > > > >
> > > > > > How do you do it?
> > > > > >
> > > > > >
> > > > > Macports should let me do it. I'll poke in the AM.
> > > > >
> > > > > --Noah
> > > > >
> > > > >
> > > >
> > > >
> > >
> >
> >
>