On, Tue Feb 19, 2008, Alistair Buxton wrote: > Thanks for the quick reply. > > I was confused because SDL_InitAudio directly returns the actual > format through a pointer, while SDL_mixer uses a separate function > Mix_QuerySpec which I didn't notice. > > On 19/02/2008, Marcus von Appen <mva@xxxxxxxxxxxx> wrote: > > > > Also it would be nice to have a pygame.mixer.Sound.from_buffer() > > > function similar to the Surface.from_buffer() in that it does not > > > require Numeric. I don't have anything against sndarray and surfarray > > > > True. I'll put it onto my TODO list. > > How long is your TODO list? I might take a shot at it myself since I > have svn set up already but if I don't post a patch within a couple of > days it probably means I've given up... Not that long, but personally I would not want to put it into the queue for the next release as it will require some testing, so surely is a candidate for a followup release in my opinion :-). Regards Marcus
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