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Re: [pygame] Problem(s) running in OS X Leopard
This is being worked on in the latest SDL (which pygame uses).
So this is something for a release in the future. Maybe within the next year.
On Thu, Feb 28, 2008 at 3:08 PM, Unnsse Khan <untz786@xxxxxxxxx> wrote:
> Thanks Ian and Rene!
>
> What about the following warning?
>
>
> 2008-02-27 18:57:46.287 Python[92860:10b] Warning once: This
> application, or a library it uses, is using NSQuickDrawView, which has
> been deprecated. Apps should cease use of QuickDraw and move to Quartz
>
> Happy programming,
>
> Unnsse
>
>
>
> On Feb 27, 2008, at 7:18 PM, René Dudfield wrote:
>
> > Hi,
> >
> > you need a 'main loop'.
> >
> > A loops which loops over and over.
> >
> > clock = pygame.time.Clock()
> > going = True
> > while going:
> > events = pygame.event.get()
> >
> > # handle events, update game logic here.
> >
> > pygame.display.flip()
> > clock.tick()
> >
> >
> >
> > On Thu, Feb 28, 2008 at 2:04 PM, Unnsse Khan <untz786@xxxxxxxxx>
> > wrote:
> >> Hello again,
> >>
> >> I uninstalled PyDev and PyDev Extensions and reinstalled (in Eclipse)
> >> and finally got pygame working!
> >>
> >> Am relatively new to both Python and Pygame (although I am very
> >> astounded by the Python language and the Pygame module)! :-)
> >>
> >> I created this sample app (and have placed the car.png inside the
> >> same
> >> directory as main.py):
> >>
> >> Here's main.py:
> >>
> >> import os, sys
> >> import pygame
> >> from pygame.locals import *
> >>
> >> if not pygame.font: print 'Warning, fonts disabled'
> >> if not pygame.mixer: print 'Warning, sound disabled'
> >>
> >> screen = pygame.display.set_mode((1024,768))
> >> car = pygame.image.load("/Users/untz/DevProjects/Python/
> >> pygame_tutorial1/src/car.png")
> >> screen.blit(car, (200,300))
> >> pygame.display.flip()
> >>
> >> Problems:
> >>
> >> (1) A small black window appears and then disappears! (without me
> >> seeing the car.png image)!
> >>
> >> (2) While the program is running, this is what shows in the Eclipse
> >> Console View (is this an incompatibility issue with OS X Leopard's
> >> new
> >> CoreAnimation library)?
> >>
> >> 2008-02-27 18:57:46.287 Python[92860:10b] Warning once: This
> >> application, or a library it uses, is using NSQuickDrawView, which
> >> has
> >> been deprecated. Apps should cease use of QuickDraw and move to
> >> Quartz
> >>
> >> (3) Is there an easier way to see the this picture in the screen?
> >>
> >> Many, many thanks!
> >>
> >> Happy programming,
> >>
> >> Unnsse
> >>
>
>