As per docs/howto_release_pygame.txt I'm letting all
interested people know there is a release coming 'soon'.
Or not? Is there something horribly broken that
wasn't broken in the last release? Or something you're
almost done with?
The reason to do a release is that:
- there are a bunch of fixes in pygame.
- I'd rather get that stuff released before I start
merging in the sdl2 stuff (which is turned off by
default still).
Here's the checklist as of now.
- [x] go through the issue tracker, and pull
requests to include as much as we can.
- [ ] announce intention to release on mailing list.
- [ ] prepare the release notes (aka, WHATSNEW).
- [ ] manual testing on linux
- [ ] manual testing on mac
- [ ] manual testing on windows
- [ ] run a few old games I know to see if things
work.
- [ ] upload wheels to test pypi https://packaging.python.org/guides/using-testpypi/
- [ ] ask for people to test from test.pypi.org
I'm updating the release notes now, and then will
start figuring out how to load wheels onto test pypi.
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