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Re: [pygame] shaking images]
> Even though you have floating point positions for your object, SDL and
> Pygame use integer coordinates for all blits and drawing. The shaking
> you are seeing is caused by the 'stepping' of the integer positions.
>
> Flash does filtering on its renderer so you can do subpixel positioning
> of objects.
ok I understand, so I am wondering if there is a free algorithm which does
a similar thing.