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Re: [pygame] shaking images]
On Wednesday 04 January 2006 12:31, michael gross fired a shotgun at the
keyboard and the following appeared:
> > Even though you have floating point positions for your object, SDL and
> > Pygame use integer coordinates for all blits and drawing. The shaking
> > you are seeing is caused by the 'stepping' of the integer positions.
> >
> > Flash does filtering on its renderer so you can do subpixel positioning
> > of objects.
>
> ok I understand, so I am wondering if there is a free algorithm which does
> a similar thing.
One word: PyOpenGL. :)
-Matt Bailey