[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] Creating Windows exe distributions





On 1/27/06, Sami Hangaslammi <sami.hangaslammi@xxxxxxxxx> wrote:
On 1/27/06, David Mikesell <dave_mikesell@xxxxxxxxxxx> wrote:
> What kind of "gotchas"?  I downloaded py2exe and created a Windows
> distro in less than an hour with no hacks, but perhaps mine is somewhat
> vanilla.

The usual problems I encountered were that py2exe failed to e.g.
include the pygame default font file, so you had to remember to copy
this yourself. There was also two problems with pyopengl, namely that
it had several pyd files with same name (__init__.pyd) and py2exe
wanted to copy them all to the same directory. Also pyopengl didn't
find its version file from inside the library.zip.

Some of these problems might have been fixed, but pypack aims to be
the "single click"  less-than-5 minute solution to packaging any
application.

--
Sami Hangaslammi

That sounds awsome! I downloaded it and i cant wait to see it in action!

--
Sincerely, Matt