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Re: [pygame] Game demo for review



On 1/12/06, David Mikesell <dave_mikesell@xxxxxxxxxxx> wrote:
> Uh, yeah, this is why I'm only targeting the Windows market.  It's the
> only one that exists.  ;-)

If you are looking to sell your game, you might want to leverage
python's cross-platform-ability and get a Mac build happening. Mac
people are starved for games.

I get roughly 50% mac, 10% Linux and 40% Win32 browsers downloading my games.