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Re: [pygame] Game demo for review



Simon Wittber wrote:
If you are looking to sell your game, you might want to leverage
python's cross-platform-ability and get a Mac build happening. Mac
people are starved for games.

I get roughly 50% mac, 10% Linux and 40% Win32 browsers downloading my games.
	That is a really good point and nice figures ...

Mailed
Lee