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Re: [pygame] Load Graphics 30x faster than pygame.image.load



Bob Ippolito wrote:
That doesn't seem to make any sense... you've already loaded the
picture, why convert it to a string just to convert it back to a
picture? It's using up about the same amount of RAM as a string or as
an image object.


Assume the string is read from disk, instead of doing a pygame image load. The speed bump truly surprised me!


--Kamilche