Bob Ippolito wrote:So every time you change your graphics you have to run a separate script to convert the images to strings?That doesn't seem to make any sense... you've already loaded the picture, why convert it to a string just to convert it back to a picture? It's using up about the same amount of RAM as a string or as an image object.
Assume the string is read from disk, instead of doing a pygame image load. The speed bump truly surprised me!
--Kamilche