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Re: [pygame] Masking Test: Simulated Lighting
- To: pygame-users@xxxxxxxx
- Subject: Re: [pygame] Masking Test: Simulated Lighting
- From: Nicola Larosa <nico@xxxxxxxxxxx>
- Date: Sun, 21 Jan 2007 22:17:32 +0100
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> Kris Schnee wrote:
>> I was thinking about how to simulate a lighting effect in Pygame: a
>> character with a portable light source in a dark room.
Marius Gedminas wrote:
> This reminds me of something...
>
> Here it is: Escape from Anathema Mines from the second Ludum Dare
> http://www.imitationpickles.org/ld48
URL changed, no redirect, bad Phil Hassey broke da interweb. ;-)
http://www.imitationpickles.org/ld486/
--
Nicola Larosa - http://www.tekNico.net/
You've obviously never tried to reverse engineer a chip using an electron
microscope. [...] That's like looking at the grains of sand on a beach
and trying to map out the coastline of Hawaii. -- Cutie Pi, July 2006