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Re: [pygame] Masking Test: Simulated Lighting



On Sun, Jan 21, 2007 at 10:17:32PM +0100, Nicola Larosa wrote:
> > Kris Schnee wrote:
> >> I was thinking about how to simulate a lighting effect in Pygame: a 
> >> character with a portable light source in a dark room.
> 
> Marius Gedminas wrote:
> > This reminds me of something...
> > 
> > Here it is: Escape from Anathema Mines from the second Ludum Dare
> > http://www.imitationpickles.org/ld48
> 
> URL changed, no redirect, bad Phil Hassey broke da interweb. ;-)
> 
> http://www.imitationpickles.org/ld486/

More likely that was me botching the copy and paste.

> You've obviously never tried to reverse engineer a chip using an electron
> microscope. [...] That's like looking at the grains of sand on a beach
> and trying to map out the coastline of Hawaii. -- Cutie Pi, July 2006

Nice one.  Mind if I steal it?

Marius Gedminas
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