On Wed, Jan 7, 2009 at 2:00 AM, Patrick Mullen
<saluk64007@xxxxxxxxx> wrote:
On Tue, Jan 6, 2009 at 10:59 PM, Jake b <ninmonkeys@xxxxxxxxx> wrote:
through, I use the "assert" statement to make sure that the frame
counter is no
longer progressing. Later, if I change some of the animation code
somewhere that
might mess up the play_3_times behavior, when i run the tests that
test will error,
and I'll know I broke something.
Do you use the assert statement, or do you have a function like this?
def _assert(exp, msg=""):
"""An assert() function.
source: http://www.gamedev.net/community/forums/topic.asp?topic_id=496793
"""
if __debug__ and not exp:
import pdb
print "\n_assert failed:\n\t%s\n" % msg # or: simple: print
"_assert failed: ", msg
pdb.set_trace()
--
Jake