On 14/01/2012 2:22 AM, Christopher Night wrote:
On Fri, Jan 13, 2012 at 9:15 PM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:I was vague. I was referring to streaming audio from a remote server, such as over the internet. If Ryan Strunk intends to develop a web based multiplayer game--he did mention World of Warcraft--then he would want streaming audio, especially if the game is audio only. Pygame has no code specific to remote streaming. I did search if an audio stream could be fed to the music module through a socket or pipe. I found no answer. If I am reading too much into Ryan's intentions then I apologize for sidetracking the discussion. Lenard Lindstrom |