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Re: [pygame] newbie question--> rendeing order
hi sb
the problem is that i would like to keep a hierarchy. the one clicked
goes aboveand the rest one step down.
if this would be a list i would pop the clicked sprite and the append
it to the rendering queue so that its rendered the last one.
but this is not a list. its a group, and i am not sure that the order of
the group affects the rendering order.
i am using the chimp example as a testing ground.
voids = pygame.sprite.Group()
allsprites = pygame.sprite.RenderPlain((voids))
If i am right i need to reshuffle the allsprite group. What i am doing
is to remove all sprites from allsprites and then i work with
voids.sprites() list to pop and append the selected one. later i add
all items in voids back to allsprites.
it seems to work in the chimp example but it doesn't on a more
complex one i am building.
suggestions?
i hope all this questions don't sound too stupid. i just started
working few days ago and there are many things i don't fully
understand.
thanks again
On 8 Jul 2003 at 10:20, SB wrote:
> Hi Enrike.
>
> A lot of people who are new to Pygame seem to be trepedatious to use
> multiple groups. This would be a solution to your problem. You could
> have two groups that get rendered, a "main" group and a "selected"
> group. Just draw the sprites in the "selected" group at the end, and
> they will appear on top.
>
> On Tue, 2003-07-08 at 08:19, enrike@ixi-software.net wrote:
> > hi all,
> >
> > i am new to pygame and phyton. i have a question that could be
> > stupid for somebody with more experience. i have tried to read
> > documentation and search for solutions on the net ut no luck. So
> > there is goes:
> > I was wondering if there is some way to change the rendering order
> > of a group of sprites "on the fly". I want to bring the clicked sprite
> > above the others.
> > So far i have manage to do it by storing a reference of the sporites
> > in a list, change the order of that list, remove all objects from the
> > rendering group and adding the whole list back again to the group.
> >
> > I was looking for some way to access the sprites in the group and
> > change the order directly. Pop the sprite that goes to the top and
> > append it to the group again or sthg similar
> >
> > btw. my goal is to create in pygame interfaces that communicate to
> > Pure Data (visual sound programming environment). and i was
> > wondering which methods i could use to achive bidirectional
> > comumnication from Phyton to PD. Any suggestions are welcome.
> >
> > many thanks in advance
> --
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> | Shandy Brown Digital Thinkery |
> | shandy@geeky.net http://www.digitalthinkery.com |
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