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Re: [pygame] Anyone going to free-play.org?



That sounds like a fantastic idea (if it's what I think it is). What
an innovative use of multiple-pads. I really think there is a future
in computer games that get people moving. I can computer games one day
having a health niche! Can you imagine saying that ten years ago?


On 7/12/05, Rene Dudfield <renesd@xxxxxxxxx> wrote:
> I think I have left it too late to demo.
> 
> I would like to demo my " invaders" game there.  It uses six dance
> pads, and a projector.  You play the little guy down the bottom and
> run accross the pads to move it.
> 
> Oh well, maybe next time.
> 
> 
> On 7/12/05, Luke Miller <dodgyville@xxxxxxxxx> wrote:
> > Of course! It should be out later this year, and the point n' click
> > adventure game engine used to make it will also be going up at
> > sourceforge around the same time.
> >
> > Are you demoing?
> >
> > On 7/12/05, Rene Dudfield <renesd@xxxxxxxxx> wrote:
> > > Nice one.  Made with pygame?
> > >
> > > I'll see you there.
> > >
> > > On 7/12/05, Luke Miller <dodgyville@xxxxxxxxx> wrote:
> > > > I'll be there on Sunday demoing (non-interactively) my new
> > > > (gay-themed) open source computer game ... "My Ex Boy-Friend the Space
> > > > Tyrant". It looks kind of semi-professional ... and it has all been
> > > > made with debian! (It runs on Win/Mac/Linux) OSS rules!
> > > >
> > > > Luke
> > > >
> > > > On 7/12/05, Rene Dudfield <renesd@xxxxxxxxx> wrote:
> > > > > Hey,
> > > > >
> > > > > is anyone going to free-play.org?
> > > > >
> > > > > It's this weekend in Melbourne Australia.
> > > > >
> > > > > 'Free Play caters for independent and DIY game developers, creatively
> > > > > frustrated professionals, game development students, creative gamers,
> > > > > modders and game artists.'
> > > > >
> > > >
> > >
> >
>